Storage
Why resources stop growing, and how storage buildings raise the limit.
Each planet can hold only so much of each resource. When a resource reaches its limit, mines stop adding to it, and its amount shows in red.
Storage buildings
| Building | Raises the limit for |
|---|---|
| Metal Storage | Metal |
| Crystal Storage | Crystal |
| Deuterium Tank | Deuterium |
A planet starts with room for 10,000 of each. Every level raises the limit substantially, and each level adds more than the one before.
Good to know
- Deliveries can go over the limit. Transports, returning raids, expeditions and excavation cargo still arrive even if storage is full. Only mine production stops.
- Full storage is also a target. A winning raid can take up to half of each resource on a planet. Spend resources or keep them moving rather than letting them pile up. See Fleets and combat.
- Tap the resource bar to see each planet's current storage and production.