Colonies
How to found more planets with Astrophysics and Colony Ships.
More planets mean more mines, more storage and more places to build fleets.
How many colonies you can have
Astrophysics controls it: level 1 allows your first colony, and every second level after that allows another (levels 1, 3, 5, …). Astrophysics 4, 6 and 8 also open more of the outer positions in each system.
Founding a colony
- Research the Astrophysics level you need.
- Build a Colony Ship at the Shipyard.
- In the Galaxy, pick an empty position your Astrophysics allows, and send a colonization mission.
The Colony Ship is used up to found the colony. Any resources it carried are delivered, and escorts return home.
Choosing a spot
- Position sets temperature: position 1 is hottest and 15 coldest. Hot planets suit Solar Satellites; cold planets produce more deuterium. See Energy.
- Position also sets size. Middle positions (roughly 5–10) tend to have the most fields, and the outermost positions the fewest. A Terraformer can add more later. See Facilities.
- Colonies close to your homeworld are quicker to supply and defend.